Indie MEGABOOTH

Indie MEGABOOTH debuted at PAX East 2012 as a showcase for indie games among the AAA giants. After that, IMB expanded to setting up showcases all over the world and built up a community of over 700 alumni indie developers and designers. I worked with them on a part-time, freelance basis to help with their marketing and communications.

Case study:

Social media & blog samples:

One of the perks of getting a game in the MEGABOOTH was our promoting the game using our social media. These are some of those promotions as well as other company tweets.